Template:KV SystemLevelChoice

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Revision as of 13:02, 24 May 2019 by Deprecated (talk | contribs) (CPU/GPU levels are determined by Effect/Shader detail settings, respectively)
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SystemLevelChoice:

Minimum CPU Level (mincpulevel) ([todo internal name (i)]) <choices> (in all games since Left 4 Dead)
A user with a CPU level lower than this will not see this object rendered in-game. CPU levels are determined by the Effect detail setting.
Maximum CPU Level (maxcpulevel) <choices> Template:L4D add
  • 0: Default
  • 1: Low
  • 2: Medium
  • 3: High
Minimum GPU Level (mingpulevel) ([todo internal name (i)]) <choices> (in all games since Left 4 Dead)
A user with a GPU level lower than this will not see this object rendered in-game. GPU levels are determined by the Shader detail setting.
Maximum GPU Level (maxgpulevel) <choices> Template:L4D add
  • 0: Default
  • 1: Very low
  • 2: Low
  • 3: Medium
  • 4: High