Func tanktrain
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Template:Base brush It is a moving train that follows a path of path_track entities, shoots at the player, and can be killed.


Bug:This entity has a hard-coded damage filter and will never die as is not properly configured to take damage in the first place. (See talk page) [todo tested in ?]
Keyvalues
Flags
Inputs
Outputs
- OnDeath
- Fired when the tank is killed.
Bug:This entity can never die without code modification. (See talk page) [todo tested in ?]