Env detail controller
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Entity description
It overrides the min and max fade distances for details sprites in the map.



Keyvalues
- Start Fade Dist/Pixels ([todo internal name (i)]) <integer>
- The distance at which the detail props will start fading away.
- End Fade Dist/Pixels ([todo internal name (i)]) <integer>
- The distance at which the detail props will stop fading and stop drawing entirely.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.