Ai changetarget
		
		
		
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Template:Hl2 point It's main use is for changing the target keyvalue of NPCs. It can be used for changing any entity however. The function can also be done using AddOutput.
Keyvalues
- Target (target) ([todo internal name (i)]) <targetname>
 - Entity(s) that should have 
targetchanged. 
- NewTarget (m_iszNewTarget) ([todo internal name (i)]) <targetname>
 - New 
targetnamefor the targeted entity(s) to target. 
Inputs
- Activate
 - Trigger the target change.