dod_location

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Revision as of 10:35, 9 February 2012 by Dmx6 (talk | contribs) (Cleanup & added a great description.)
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Template:Dods point

Example of the window after typing %l in the chat.

Entity description

A way of naming a particular area within a map. If a player puts %l (lower case L) in their "say" text, the name of the closest location or dod_control_point will be put in it's place.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Name of this location ([todo internal name (i)]) <string>
Name of the current location that appears ingame.

Inputs

Outputs