Dota 2

From Valve Developer Community
Revision as of 23:03, 14 August 2017 by Greenhourglass (talk | contribs) (Needs to be updated desperately. Doesn't even mention Source 2.)
Jump to navigation Jump to search

Stub

This article or section is a stub. You can help by expanding it.

Broom icon.png
This article or section needs to be updated to include current information regarding the subject.
Remember to check for any notes left by the tagger at this article's talk page.


Dota 2 Dota 2 is the official follow-up to the Warcraft III custom map Defense of the Ancients. It is an "Action RTS" where players control a Hero unit and engage enemy players using their Heroes' unique abilities. Valve is collaborating with one of the primary contributors of the original DotA series.

Features

Cloth simulation
Real-time cloth simulation (i.e. soft-body physics) will be introduced to Source.
Global lighting
The world is lit and shadowed dynamically with env_global_light (in addition to pre-compiled light).
Steamworks integration
Building upon community-driven features from Team Fortress 2, players will be able to share strategy guides and coach newer players through Steamworks.
MultiBlend Textures
4-way texture blending, upgrading/replacing WorldVertexTransition
Screen-space Anti-aliasing
Anti-aliasing for use with deferred shading
Screen Space Ambient Occlusion
Ssao post-process shader
Published demo file format
Dota 2 Demo Format contains a link and instructions for parsing the Dota 2 demo files
Custom Addon Support
See the Dota 2 Addon Portal for more details.

Maps

  • dota