Env splash
Jump to navigation
Jump to search
Template:Base point It creates splash effects when triggered, normally at its origin.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- 1 : Automatically find water surface (place entity above water)
- 2 : Diminish with depth (diminished completely in 10 feet of water)
Inputs
- Splash
- Create a splash effect.