Commentary zombie spawner
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Template:Wrongtitle This point-based entity is available in Left_4_Dead.
Entity description
A manual spawning point for specific types of zombies.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Parentname:
- Parent (parentname) <targetname>
- Specifies a movement parent. An entity will maintain its initial offset from its parent. An attachment point can be added to the end of the name, separated by a comma.
Inputs
- Kill
- Removes the entity from the world.
- KillHierarchy
- Removes this entity and all its children from the world.
- AddOutput
- <string>
- SpawnZombie
- <string> Spawn a specific zombie now. String format is zombie type followed by an optional target name (e.g. 'smoker, BostonJoe' or 'common_male_suit'). Zombie types: boomer, common_*, hunter, smoker, tank, witch