$model (VMT)

From Valve Developer Community
Revision as of 13:33, 12 July 2008 by TomEdwards (talk | contribs)
Jump to navigation Jump to search

The material parameter $model marks a material as for use on a model rather than a brush.

It is only necessary with shaders that could apply to either, like UnlitGeneric or Refract.

VMT syntax example

$model 1

See also