Source SDK Release Notes
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Source SDK Update 03/24/2007
Current Known Issues
- Cannot create shortcuts to Hammer, Faceposer, and Model Viewer.
- Linux makefiles shipped with the SDK are incomplete and will be updated in the next release.
- The Particle Editor is not presently included in the Source SDK.
- Updated SDK shaders are not presently included in the Source SDK.
Also see Source SDK Known Issues or Bugzilla Bug Database for a more complete list of known issues and workarounds.
Enhancements
SDK Source Code
- Modders can now create single player and multi-player mods based in the HL2:Episode Two source code when the engine version is set to The Orange Box. It is still possible to create mods based on HL2:Episode One.
SDK Launcher
- There is now a drop list in the SDK Launcher that allows the user to switch between engine versions.
Hammer
- Two new lighting preview modes are available in Hammer.
Model Viewer
- Models are automatically centered when loaded in Faceposer.
Bug fixes
SDK Launcher
- Fixed crash and corrupt configurations for users that don’t own any Orange Box games.
Hammer
- Fixed crash when loading a .VMF with HL2 is set to the active game.
Model Viewer
- Fixed crash when loading a model with HL2 set to the active game.
Model Compiler
- Resolved issues with building models for any games that that use the Half-Life 2:Episode 1 engine.
Previous Releases
- Click here for information on previous releases.