Phys ballsocket

From Valve Developer Community
Revision as of 15:40, 11 February 2008 by Plykkegaard (talk | contribs) (Added "See Also" section and link to windmill tutorial)
Jump to navigation Jump to search

Template:Wrongtitle

Entity description

Phys ballsocket.png

A constraint that keeps the position of two objects fixed, relative to the constraint's origin. It does not affect rotation.

Keyvalues

Flags

Inputs

Outputs

See Also