Source SDK Release Notes
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Current Known Issues
See Source SDK Known Issues or Bugzilla for a list of known issues and workarounds.
Enhancements
SDK Code
- Added 'HL Modelviewer' and 'phonemeextractor' Source Code to SDK Distribution Bugzilla
- Compiling the 'phonemeextractor' requires Microsoft SAPI 5.1 to be installed under 'src/utils/sapi51'
- Added new Maya 7.0 SMD exporter
- ParticleDefault Material and Texture Are Now Included in the SDK Bugzilla
- Added Source for Antlion Guard to SDK Content As An Example of A Quadriped
- Mod Creation Wizard Now Places Mod Name In the 'gameinfo.txt'
Source SDK Base
- Developer Console Now Bound to F12 As Well As '~' Key - Addresses Console Issues for non-QWERTY Keyboards Bugzilla
- 'envballs.mdl' Now Included In Source SDK Base Bugzilla
Bug fixes
SDK Code
- 'New Game' and 'Load Game' Now Show Up as Options in Single-player Mods Bugzilla
- Replaced Semi-colons in Server Project Files with Commas to Fix Linux Compilation Issue Bugzilla
- Fixed 'memoverride.cpp' Build Failure Under Linux Bugzilla
- Faceposer Help Menu Now Links to Correct Location on http://developer.valvesoftware.com Bugzilla
- Owners of HL2MP But Not HL2 Can Now Create Multi-player Mods
Source SDK Base
- Added Missing Sprite Materials That Caused Gravity Gun to Look Strange in Multi-player Mods
- Added Reposnse Files to Fix the "NPCs Don't Talk" Problem Bugzilla
Previous Releases
- Click here for information on previous releases.