Compile Errors

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Common Terms

  • Node -- The brush, side, area, location, etc, that the complier is computing.
  • XXX -- Replace with a brush number or otherwise unique identifier.


General Errors

The system cannot find the file specified

  • Be sure you typed your filename correctly, excluding any dashes, periods, etc. If it persists, try typing the file extention as you save it.


Error opening mapname.bsp

  • The compiler can't find the *.bsp file of your map or it's corrupted. Probably the *.bsp wasn't created by vbsp because of an error. If not check the pathname.


SteamStartup() failed: SteamStartup(0xf,0x12eac4) failed with error 1: The registry is in use by another process, timeout expired

  • Try recompiling or restarting Steam.

The only thing that isn't a lie here is the pathname thing the REST IS

VIS (vvis.exe)

LoadPortals: couldn't read filename.prt

  • Vvis can't find the portal file created by vbsp. Either vbsp didn't create it because of an error (leak?) or vvis uses an incorrect file path.


Leaf (portal XXX) with too many portals.

  • There is an area with too complicate geometry. Try to simplify some rooms and corridors and make smaller structures func_details.


RAD (vrad.exe)

Texture axis perpendicular to face at (XXX, XXX, XXX)

  • At the coordinates specified there is a surface with incorrect texture values. Try to find the surface and make sure the texure is "aligned to world".


WARNING: Too many light styles on a face (XXX,XXX,XXX)

  • At the coordinates specified there is a surface lit by too many "effect" lights. This includes lights that have a name (which compiles both on and off status so you could switch them) or a light using effects like flickering. Remove some of them, disable flickering effects or make sure they don't have a name.

Cant run vrad: it says"planes+fakeplanes=max planes" How i can run rad?

Related

Map Compiling Theory


External links