Template:KV RenderFields

From Valve Developer Community
Revision as of 06:21, 4 September 2006 by Andreasen (talk | contribs) (Alphatest? The list clearly sais Solid.)
Jump to navigation Jump to search

Template:Kv renderfxchoices

  • rendermode
<choices> Used to set a non-standard rendering mode on this entity. See also 'FX Amount' and 'FX Color'.
Literal Value Render Mode Description
0 Normal Default rendering
1 Color Plain color
2 Texture Transparency (for things like windows) (0 = 100% transparency)
3 Glow No Z buffer checks -- Fixed size on screen
4 Solid (Obsolete) Use alphatest capabilities in materials instead
5 Additive Add this entity's color to what's behind it
7 Additive Fractional Frame Blend between animation frames
8 Alpha Add
Todo: write description
9 World Space Glow Glow with constant size in world
10 None Don't render
  • renderamt
<integer> The FX amount (0 - 255) is used by the selected Render Mode.
  • rendercolor
<color255> The FX color is used by the selected Render Mode.