Talk:Env sprite

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Revision as of 14:22, 1 August 2006 by Andreasen (talk | contribs) (Unprotect this page? (It's been 5 months.))
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Lacks the disablereceiveshadows keyvalue, so please add it later when the page is unprotected. --Andreasen 13:12, 13 Mar 2006 (PST)

This page has been protected for about 5 months by now. Surely the spambots have forgotten about it. The thing I wanted to add this time was an important note that choosing a sprite from the texture browser will not add the necessary ".spr" after the sprite name, so you will need to add this to the Sprite Name by hand, or the sprite won't show up in-game. (It's easy to assume that the browser gives the proper name, so I bet this is a common mistake.) I would also recommend that the rendermode value is changed to something other than "Normal" (to get rid of the ugly black box). "Additive" or "Glow", perhaps? (I don't know which modes works good.) --Andreasen 14:22, 1 Aug 2006 (PDT)

When I try to use fire2.spr it has a black background instead of being transparent, what do I do? Cubedude 11:57, 30 May 2006 (PDT)

try setting the rendermode to additive—ts2do 17:34, 30 May 2006 (PDT)
Thanks, worked perfectly Cubedude 06:30, 31 May 2006 (PDT)