basehlcombatweapon

From Valve Developer Community
Revision as of 19:06, 17 May 2024 by PeeBot (talk | contribs) (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)
Jump to navigation Jump to search
Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.

basehlcombatweapon is a point entity available in Half-Life 2 Half-Life 2, Half-Life 2: Episode One Half-Life 2: Episode One, Half-Life 2: Episode Two Half-Life 2: Episode Two, and Half-Life 2: Deathmatch Half-Life 2: Deathmatch. It is an invisible, non-functional weapon. Basically a coding template for creating new weapons.

Note.pngNote:This entity is also in the code for Portal Portal 2. Its functionality is not guaranteed.


C++ In code, it is represented by theCBaseHLCombatWeaponclass, defined in thebasehlcombatweapon_shared.cppfile.