List of Alien Swarm Soundscapes

From Valve Developer Community
Revision as of 15:13, 13 December 2023 by N0one (talk | contribs)
Jump to navigation Jump to search
Alien Swarm Level Creation

Below is a list of (Unknown) soundscapes for use in Alien Swarm Alien Swarm.

Soundscapes with 'util' in the name are intended for inclusion in other, full soundscapes. While they should work without problems in-game, they generally aren't nearly as varied or deep as the resulting composites. Others have positional sounds which will be played at certain locations specified in the env_soundscape entity's properties. If these locations are not given, the sounds will not be heard.

Todo:  Add descriptions for how they sound.

Deima

Name Description Position Number Position Origin Location Description
util_ext.windgusts
util_metal.rattles
util_abstract.ambient
outside.spawn
outside.bridge
interior.small
interior2.DistantCritters

soundscapes_deima.txt

indoors

Name Description Position Number Position Origin Location Description
Indoors.Ambience1
Indoors.Ambience2
Indoors.Ambience3
Indoors.Ambience4
Indoors.Ambience5
Indoors.Ambience6
Indoors.Ambience7

soundscapes_indoors.txt

Industrial

Name Description Position Number Position Origin Location Description
Industrial.Ambience1
Industrial.Ambience2
Industrial.Ambience3
Industrial.Ambience4
Industrial.Ambience5
Industrial.Ambience6
Industrial.Ambience7
Industrial.Ambience8
Industrial.Ambience9
Industrial.Ambience10
Industrial.Ambience11

soundscapes_industrial.txt

Infested (Rydberg Lab)

Name Description Position Number Position Origin Location Description
interior1.Base
interior1.Start
interior1.CorridorSmall
interior1.CorridorBig
interior1.RoomMed
interior1.RoomBig
interior1.ObjMed
interior1.ObjBig
interior2.Base
interior2.SmallA
interior2.SmallB
interior2.MedA
interior2.MedB
interior2.LargeA
interior2.Ambiguous
interior2.DistantCritters

soundscapes_infested.txt

Landing bay

Name Description Position Number Position Origin Location Description
util_interior.bursts
util_abstract.interior
util_metal.moans
exterior1.IcyDisquiet
interior.generator.big
landingbay.interiorB
landingbay.interior1
landingbay.interior2
landingbay.interior3
landingbay.interior3_pract
interior2.Pits

soundscapes_landingbay.txt

Mine

Name Description Position Number Position Origin Location Description
Mine.Ambience1
Mine.Ambience2
Mine.Ambience3
Mine.Ambience4
Mine.Ambience5
Mine.LavaAmbience
Mine.Queenlair

soundscapes_mine.txt

Outside

Name Description Position Number Position Origin Location Description
Outside.OutsideAmbience1
Outside.OutsideAmbience2
Outside.OutsideAmbience3
Outside.OutsideAmbience4

soundscapes_outside.txt

Residential

Name Description Position Number Position Origin Location Description
res.spawn
res.interior01
res.mall01
res.ducts01
res.interior02
res.interior03
res.interior04

soundscapes_residential.txt

Rydberg

Name Description Position Number Position Origin Location Description
util_lo.end
util_verb.machinery
interior.generators
rydberg.interior01
rydberg.interior02
rydberg.interior.big.1
reactor.int
landing.exterior
rydberg.interior.elevators

soundscapes_rydberg.txt

Sewers

Name Description Position Number Position Origin Location Description
util_sewer.ambient
Sewers.conduit
Sewers.open
Sewers.open2
Sewers.platforms

soundscapes_sewers.txt

Timor Station

Name Description Position Number Position Origin Location Description
util_rockslides
util_abstract.interior2
TS.mineambience.01
TS.mineambience.02
TS.mineambience.03
TS.LavaAmb.01
TS.LavaAmb.02
TS.escape

soundscapes_timorstation.txt

Environment articles:
Soundsystem SoundscapesSoundscriptsSoundcacheSound OperatorsLooping SoundMusic Composition SoftwareHammer Sound Browser
Choreography Choreography CreationResponse SystemFaceposerScene Implementation