User:SirYodaJedi/Notepad
Jump to navigation
Jump to search
Tip:For VHLT-style autophong in ericw-tools, add the following KVs to Worldspawn:
The angle threshold might require the latest dev builds.
Important:The barbed wire model in
Day of Defeat: Source shouldn't be used as a prop_static, as it has multiple submodels and lacks a collision mesh. I'm working on separating it into separate models, but I currently only have the first submodel done.
Tip:Half-Life MDLs store a path and filename in their header, but
GoldSrc doesn't care what's written there; you can rename the model and change what folder it is located in, unlike
Source. This can be used to add a signature to your model without affecting performance; just compile the model to an existing subfolder with the appropriate name (ex:
Various unsorted notes. Feel free to copy this information elsewhere, but please don't remove or edit any information. If something is inaccurate, please post on my talk page.
$modelname "my_nickname\my_model.mdl". Using relative paths instead of absolute paths is recommended, for privacy reasons.