User:SirYodaJedi/Notepad

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Various unsorted notes. Feel free to copy this information elsewhere, but please don't remove or edit any information. If something is inaccurate, please post on my talk page.


Tip.pngTip:For VHLT-style autophong in ericw-tools, add the following KVs to Worldspawn:
<nowiki>"_phong" "1" "_phong_angle" "44"<nowiki>
The angle threshold might require the latest dev builds.
Icon-Important.pngImportant:The barbed wire model in Day of Defeat: Source Day of Defeat: Source shouldn't be used as a prop_static, as it has multiple submodels and lacks a collision mesh. I'm working on separating it into separate models, but I currently only have the first submodel done.

{{tip|Half-Life MDLs store a path and filename in their header, but GoldSrc GoldSrc doesn't care what's written there; you can rename the model and change what folder it is located in, unlike Source Source. This can be used to add a signature to your model without affecting performance; just compile the model to an existing subfolder with the appropriate name (ex: $modelname "my_nickname\my_model.mdl". Use of relative paths rather than absolute paths is recommended, for privacy reasons.