MDL (GoldSrc)
		
		
		
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MDL (sometimes referred to as Half-Life MDL or HLMDL) is a model format used by ![]() GoldSrc to store dynamically lit models which can be animated using skeletal animation. It is a heavily modified version of the Quake MDL format.
 GoldSrc to store dynamically lit models which can be animated using skeletal animation. It is a heavily modified version of the Quake MDL format.
Technical
In other engines
Half-Life MDLs are supported by ![]() FTE and the
 FTE and the ![]() Unity game
 Unity game ![]() Codename: Loop.
 Codename: Loop.