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info_intermission

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Revision as of 11:11, 4 January 2024 by WisdomBot (talk | contribs) (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
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C++ Class hierarchy
CInfoIntermission
CPointEntity
CBaseEntity
C++ intermission.cpp

info_intermission is an e0 available in all Source Source games. It defines a spot where dead players spawn as observers. If no info_intermission exist they spawn looking at their corpse.

Note.pngNote:Doesn't work in Left 4 Dead 2
Todo: list of games it works in

KeyValues

Entity to look at (target) <targetname>
Name of entity that dead players will face while in intermission at this spot.