{{uselang|
This template (and its redirect) is
Deprecated. Its use is not recommended and its functionality may be compromised. You can help our editors by replacing or deleting this template on the
Pages that use this template. Once no more pages use this template, it should be
Marked for deletion.
Additional notes:Use #switch parser function instead. Example
{{#switch: {{language}}
| #default = English
| ja = 日本語
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}}
This template (and its redirect) is
Deprecated. Its use is not recommended and its functionality may be compromised. You can help our editors by replacing or deleting this template on the
Pages that use this template. Once no more pages use this template, it should be
Marked for deletion.
Additional notes:Use #switch parser function instead. Example
{{#switch: {{language}}
| #default = English
| ja = 日本語
| zh-tw = 中文(台灣)
}}
player_death
Template:ModernDescription
Name:
|
player_death
|
Structure:
|
short
|
userid
|
user ID who died
|
long
|
entityid
|
entity ID who died, userid should be used first, to get the dead Player. Otherwise, it is not a player, so use this.
|
short
|
attacker
|
user ID who killed
|
string
|
attackername
|
What type of zombie, so we don't have zombie names
|
long
|
attackerentid
|
if killer not a player, the entindex of who killed. Again, use attacker first
|
string
|
weapon
|
weapon name killer used
|
bool
|
headshot
|
signals a headshot
|
bool
|
attackerisbot
|
is the attacker a bot
|
string
|
victimname
|
What type of zombie, so we don't have zombie names
|
bool
|
victimisbot
|
is the victim a bot
|
bool
|
abort
|
did the victim abort
|
long
|
type
|
damage type
|
float
|
victim_x
|
|
float
|
victim_y
|
|
float
|
victim_z
|
|
|
player_hurt
Template:ModernDescription
Name:
|
player_hurt
|
Structure:
|
1
|
local
|
Not networked
|
short
|
userid
|
user ID who was hurt
|
short
|
attacker
|
user id who attacked
|
long
|
attackerentid
|
entity id who attacked, if attacker not a player, and userid therefore invalid
|
short
|
health
|
remaining health points
|
byte
|
armor
|
remaining armor points
|
string
|
weapon
|
weapon name attacker used, if not the world
|
short
|
dmg_health
|
damage done to health
|
byte
|
dmg_armor
|
damage done to armor
|
byte
|
hitgroup
|
hitgroup that was damaged
|
long
|
type
|
damage type
|
|
player_team
Template:ModernDescription
Name:
|
player_team
|
Structure:
|
short
|
userid
|
user ID on server
|
byte
|
team
|
team id
|
byte
|
oldteam
|
old team id
|
bool
|
disconnect
|
team change because player disconnects
|
string
|
name
|
|
bool
|
isbot
|
|
|
player_bot_replace
Template:ModernDescription
Name:
|
player_bot_replace
|
Structure:
|
short
|
player
|
user ID of the player
|
short
|
bot
|
user ID of the bot
|
|
bot_player_replace
Template:ModernDescription
Name:
|
bot_player_replace
|
Structure:
|
short
|
bot
|
user ID of the bot
|
short
|
player
|
user ID of the player
|
|
player_afk
Template:ModernDescription
Name:
|
player_afk
|
Structure:
|
short
|
player
|
user ID of the player
|
|
weapon_fire
Template:ModernDescription
Name:
|
weapon_fire
|
Structure:
|
1
|
local
|
don't network this, its way too spammy
|
short
|
userid
|
|
string
|
weapon
|
used weapon name
|
short
|
weaponid
|
used weapon ID
|
short
|
count
|
number of bullets
|
|
weapon_fire_on_empty
Template:ModernDescription
Name:
|
weapon_fire_on_empty
|
Structure:
|
1
|
local
|
don't network this, its way too spammy
|
short
|
userid
|
|
string
|
weapon
|
weapon name used
|
short
|
count
|
number of bullets
|
|
weapon_reload
Template:ModernDescription
Name:
|
weapon_reload
|
Structure:
|
short
|
userid
|
|
bool
|
manual
|
player manually started the reload
|
|
weapon_zoom
Template:ModernDescription
Name:
|
weapon_zoom
|
Structure:
|
|
ability_use
Template:ModernDescription
Called: When an infected uses their ability
Issues: Doesn't fire for jockey
Name:
|
ability_use
|
Structure:
|
short
|
userid
|
|
string
|
ability
|
Classname of ability. Possible values:
- ability_tongue
- ability_vomit
- ability_lunge
- ability_spit
- ability_charge
- ability_throw
for the Smoker, Boomer, Hunter, Spitter, Charger and Tank respectively.
|
short
|
context
|
enum of the way it was used (different for each ability)
|
|
ammo_pickup
Template:ModernDescription
Name:
|
ammo_pickup
|
Structure:
|
short
|
userid
|
The player who got some ammo from a weapon_ammo_spawner
|
|
item_pickup
Template:ModernDescription
Name:
|
item_pickup
|
Structure:
|
short
|
userid
|
|
string
|
item
|
either a weapon such as 'tmp' or 'hegrenade', or an item such as 'nvgs'
|
|
golden_crowbar_pickup
Template:ModernDescription
Name:
|
golden_crowbar_pickup
|
Structure:
|
short
|
userid
|
The player who picked up the crowbar
|
|
grenade_bounce
Template:ModernDescription
Name:
|
grenade_bounce
|
Structure:
|
|
hegrenade_detonate
Template:ModernDescription
Name:
|
hegrenade_detonate
|
Structure:
|
short
|
userid
|
|
float
|
x
|
|
float
|
y
|
|
float
|
z
|
|
|
bullet_impact
Template:ModernDescription
Name:
|
bullet_impact
|
Structure:
|
short
|
userid
|
|
float
|
x
|
|
float
|
y
|
|
float
|
z
|
|
|
Template:ModernDescription
Name:
|
player_footstep
|
Structure:
|
|
player_jump
Template:ModernDescription
Name:
|
player_jump
|
Structure:
|
|
player_blind
Template:ModernDescription
Name:
|
player_blind
|
Structure:
|
|
player_falldamage
Template:ModernDescription
Name:
|
player_falldamage
|
Structure:
|
short
|
userid
|
Who got hurt
|
float
|
damage
|
for how much
|
short
|
causer
|
Who caused them to do so (if anyone)
|
|
player_ledge_grab
Template:ModernDescription
Name:
|
player_ledge_grab
|
Structure:
|
short
|
userid
|
Who grabbed the ledge
|
short
|
causer
|
Who caused them to do so (if anyone)
|
|
player_ledge_release
Template:ModernDescription
Name:
|
player_ledge_release
|
Structure:
|
short
|
userid
|
person who released from the ledge
|
|
door_moving
Template:ModernDescription
Name:
|
door_moving
|
Structure:
|
long
|
entindex
|
|
short
|
userid
|
|
|
door_open
Template:ModernDescription
Name:
|
door_open
|
Structure:
|
short
|
userid
|
Who opened the door
|
bool
|
checkpoint
|
Is the door a checkpoint door
|
bool
|
closed
|
Was the door closed when it started opening?
|
|
door_close
Template:ModernDescription
Name:
|
door_close
|
Structure:
|
short
|
userid
|
Who closed the door
|
bool
|
checkpoint
|
Is the door a checkpoint door
|
|
door_unlocked
Template:ModernDescription
Name:
|
door_unlocked
|
Structure:
|
short
|
userid
|
Who opened the door
|
bool
|
checkpoint
|
Is the door a checkpoint door
|
|
rescue_door_open
Template:ModernDescription
Name:
|
rescue_door_open
|
Structure:
|
short
|
userid
|
Who opened the door
|
long
|
entindex
|
door that opened
|
|
waiting_checkpoint_door_used
Template:ModernDescription
Name:
|
waiting_checkpoint_door_used
|
Structure:
|
short
|
userid
|
player who tried to open it
|
long
|
entindex
|
door that was used
|
|
waiting_door_used_versus
Template:ModernDescription
Name:
|
waiting_door_used_versus
|
Structure:
|
short
|
userid
|
player who tried to open it
|
long
|
entindex
|
door that was used
|
|
waiting_checkpoint_button_used
Template:ModernDescription
Name:
|
waiting_checkpoint_button_used
|
Structure:
|
short
|
userid
|
player who tried to open it
|
|
success_checkpoint_button_used
Template:ModernDescription
Name:
|
success_checkpoint_button_used
|
Structure:
|
short
|
userid
|
player who openned it
|
|
round_freeze_end
Template:ModernDescription
Name:
|
round_freeze_end
|
Structure:
|
|
round_start_pre_entity
Template:ModernDescription
Name:
|
round_start_pre_entity
|
Structure:
|
|
round_start_post_nav
Template:ModernDescription
Name:
|
round_start_post_nav
|
Structure:
|
|
nav_blocked
Template:ModernDescription
Name:
|
nav_blocked
|
Structure:
|
|
nav_generate
Template:ModernDescription
Name:
|
nav_generate
|
Structure:
|
|
round_end_message
Template:ModernDescription
Name:
|
round_end_message
|
Structure:
|
byte
|
winner
|
winner team/user i
|
byte
|
reason
|
reson why team won
|
string
|
message
|
end round message
|
|
round_end
Template:ModernDescription
Name:
|
round_end
|
Structure:
|
byte
|
winner
|
winner team/user i
|
byte
|
reason
|
reson why team won
|
string
|
message
|
end round message
|
float
|
time
|
|
|
vote_ended
Template:ModernDescription
Name:
|
vote_ended
|
Structure:
|
|
vote_started
Template:ModernDescription
Name:
|
vote_started
|
Structure:
|
string
|
issue
|
|
string
|
param1
|
|
string
|
votedata
|
|
byte
|
team
|
|
long
|
initiator
|
entity id of the player who initiated the vote
|
1
|
reliable
|
this event is reliable
|
|
vote_changed
Template:ModernDescription
Name:
|
vote_changed
|
Structure:
|
byte
|
yesVotes
|
|
byte
|
noVotes
|
|
byte
|
potentialVotes
|
|
|
vote_passed
Template:ModernDescription
Name:
|
vote_passed
|
Structure:
|
string
|
details
|
|
string
|
param1
|
|
byte
|
team
|
|
1
|
reliable
|
this event is reliable
|
|
vote_failed
Template:ModernDescription
Name:
|
vote_failed
|
Structure:
|
byte
|
team
|
|
1
|
reliable
|
this event is reliable
|
|
vote_cast_yes
Template:ModernDescription
Name:
|
vote_cast_yes
|
Structure:
|
byte
|
team
|
|
long
|
entityid
|
entity id of the voter
|
|
vote_cast_no
Template:ModernDescription
Name:
|
vote_cast_no
|
Structure:
|
byte
|
team
|
|
long
|
entityid
|
entity id of the voter
|
|
infected_hurt
Template:ModernDescription
Name:
|
infected_hurt
|
Structure:
|
1
|
local
|
don't network this, its way too spammy
|
short
|
attacker
|
player userid who attacked
|
long
|
entityid
|
entity id of infected
|
byte
|
hitgroup
|
hitgroup that was damaged
|
short
|
amount
|
how much damage was done
|
long
|
type
|
damage type
|
|
infected_death
Template:ModernDescription
Name:
|
infected_death
|
Structure:
|
short
|
attacker
|
user ID who killed
|
short
|
infected_id
|
ID of the infected that died
|
short
|
gender
|
gender (type) of the infected
|
short
|
weapon_id
|
ID of the weapon used
|
bool
|
headshot
|
signals a headshot
|
bool
|
minigun
|
signals a minigun kill
|
bool
|
blast
|
signals a death from blast damage
|
bool
|
submerged
|
indicates the infected was submerged
|
|
hostname_changed
Template:ModernDescription
Name:
|
hostname_changed
|
Structure:
|
|
difficulty_changed
Template:ModernDescription
Name:
|
difficulty_changed
|
Structure:
|
short
|
newDifficulty
|
|
short
|
oldDifficulty
|
|
string
|
strDifficulty
|
|
|
finale_start
Template:ModernDescription
Name:
|
finale_start
|
Structure:
|
|
finale_rush
Template:ModernDescription
Name:
|
finale_rush
|
Structure:
|
|
finale_escape_start
Template:ModernDescription
Name:
|
finale_escape_start
|
Structure:
|
|
finale_vehicle_incoming
Template:ModernDescription
Name:
|
finale_vehicle_incoming
|
Structure:
|
|
finale_vehicle_ready
Template:ModernDescription
Name:
|
finale_vehicle_ready
|
Structure:
|
|
finale_vehicle_leaving
Template:ModernDescription
Name:
|
finale_vehicle_leaving
|
Structure:
|
short
|
survivorcount
|
number of survivors that made it out
|
|
finale_win
Template:ModernDescription
Name:
|
finale_win
|
Structure:
|
string
|
map_name
|
|
short
|
difficulty
|
|
|
mission_lost
Template:ModernDescription
Name:
|
mission_lost
|
Structure:
|
|
finale_radio_start
Template:ModernDescription
Name:
|
finale_radio_start
|
Structure:
|
|
finale_radio_damaged
Template:ModernDescription
Name:
|
finale_radio_damaged
|
Structure:
|
|
final_reportscreen
Template:ModernDescription
Name:
|
final_reportscreen
|
Structure:
|
|
map_transition
Template:ModernDescription
Name:
|
map_transition
|
Structure:
|
|
player_transitioned
Template:ModernDescription
Name:
|
player_transitioned
|
Structure:
|
short
|
userid
|
the person that just finished transitioning
|
|
heal_begin
Template:ModernDescription
Name:
|
heal_begin
|
Structure:
|
short
|
userid
|
person doing the healing
|
short
|
subject
|
person being healed
|
|
heal_success
Template:ModernDescription
Name:
|
heal_success
|
Structure:
|
short
|
userid
|
person doing the healing
|
short
|
subject
|
person being healed
|
short
|
health_restored
|
amount of health restored
|
|
heal_end
Template:ModernDescription
Issues: subject is broken for this event, it always appears to be the player doing the healing
Name:
|
heal_end
|
Structure:
|
short
|
userid
|
person doing the healing
|
short
|
subject
|
person being healed
|
|
heal_interrupted
Template:ModernDescription
Name:
|
heal_interrupted
|
Structure:
|
short
|
userid
|
person who was being healed, but moved.
|
short
|
subject
|
person being healed
|
|
ammo_pack_used
Template:ModernDescription
Name:
|
ammo_pack_used
|
Structure:
|
short
|
userid
|
person giving the ammo
|
short
|
subject
|
person receiving ammo
|
|
give_weapon
Template:ModernDescription
Name:
|
give_weapon
|
Structure:
|
short
|
userid
|
The giver of the weapon
|
short
|
recipient
|
The recipient of the weapon
|
short
|
weapon
|
The ID of the weapon given
|
|
pills_used
Template:ModernDescription
Name:
|
pills_used
|
Structure:
|
short
|
userid
|
person who had the pills
|
short
|
subject
|
person swallowing the pills
|
|
pills_used_fail
Template:ModernDescription
Name:
|
pills_used_fail
|
Structure:
|
short
|
userid
|
person who tried to use the pills
|
|
ammo_pack_used_fail_no_weapon
Template:ModernDescription
Name:
|
ammo_pack_used_fail_no_weapon
|
Structure:
|
short
|
userid
|
person who tried to use the ammo pack
|
short
|
subject
|
person it failed to help
|
|
ammo_pack_used_fail_full
Template:ModernDescription
Name:
|
ammo_pack_used_fail_full
|
Structure:
|
short
|
userid
|
person who tried to use the ammo pack
|
short
|
subject
|
person it failed to help
|
|
ammo_pack_used_fail_doesnt_use_ammo
Template:ModernDescription
Name:
|
ammo_pack_used_fail_doesnt_use_ammo
|
Structure:
|
short
|
userid
|
person who tried to use the ammo pack
|
short
|
subject
|
person it failed to help
|
|
ammo_pile_weapon_cant_use_ammo
Template:ModernDescription
Name:
|
ammo_pile_weapon_cant_use_ammo
|
Structure:
|
short
|
userid
|
person who tried to use an ammo pile with a grenade launcher
|
|
defibrillator_begin
Template:ModernDescription
Name:
|
defibrillator_begin
|
Structure:
|
short
|
userid
|
person who is defibrillating.
|
short
|
subject
|
person being revived
|
|
defibrillator_used
Template:ModernDescription
Name:
|
defibrillator_used
|
Structure:
|
short
|
userid
|
person who used the defibrillator
|
short
|
subject
|
person it helped
|
|
defibrillator_used_fail
Template:ModernDescription
Name:
|
defibrillator_used_fail
|
Structure:
|
short
|
userid
|
person who tried to use the defibrillator
|
short
|
subject
|
person it failed to help
|
|
defibrillator_interrupted
Template:ModernDescription
Name:
|
defibrillator_interrupted
|
Structure:
|
short
|
userid
|
person who was defibrillating, but moved.
|
short
|
subject
|
person being revived
|
|
upgrade_pack_begin
Template:ModernDescription
Name:
|
upgrade_pack_begin
|
Structure:
|
short
|
userid
|
person who is deploying the pack
|
|
upgrade_pack_used
Template:ModernDescription
Name:
|
upgrade_pack_used
|
Structure:
|
short
|
upgradeid
|
|
short
|
userid
|
person who is deploying the pack
|
|
upgrade_item_already_used
Template:ModernDescription
Name:
|
upgrade_item_already_used
|
Structure:
|
short
|
userid
|
person who tried to use an ammo upgrade twice
|
string
|
upgradeclass
|
classname of the upgrade we tried to use
|
|
upgrade_failed_no_primary
Template:ModernDescription
Name:
|
upgrade_failed_no_primary
|
Structure:
|
short
|
userid
|
person who tried to use an upgrade without having a primary weapon
|
string
|
upgrade
|
name of the upgrade we tried to use, eg "INCENDIARY_AMMO"
|
|
dead_survivor_visible
Template:ModernDescription
Name:
|
dead_survivor_visible
|
Structure:
|
short
|
userid
|
The player who sees the entity
|
long
|
subject
|
Entindex of the entity they see
|
short
|
deadplayer
|
user id of the dead player represented
|
|
adrenaline_used
Template:ModernDescription
Name:
|
adrenaline_used
|
Structure:
|
short
|
userid
|
person who had and used the adrenaline
|
|
revive_begin
Template:ModernDescription
Name:
|
revive_begin
|
Structure:
|
short
|
userid
|
person doing the reviving
|
short
|
subject
|
person being revived
|
|
revive_success
Template:ModernDescription
Name:
|
revive_success
|
Structure:
|
short
|
userid
|
person doing the reviving
|
short
|
subject
|
person who was revived
|
bool
|
lastlife
|
person revived will die if they fall again
|
bool
|
ledge_hang
|
1 if person revived was ledge hanging
|
|
revive_end
Template:ModernDescription
Name:
|
revive_end
|
Structure:
|
short
|
userid
|
person doing the reviving
|
short
|
subject
|
person being revived
|
bool
|
ledge_hang
|
person is ledge hanging
|
|
drag_begin
Template:ModernDescription
Name:
|
drag_begin
|
Structure:
|
short
|
userid
|
person doing the dragging
|
short
|
subject
|
person being dragged
|
|
drag_end
Template:ModernDescription
Name:
|
drag_end
|
Structure:
|
short
|
userid
|
person doing the dragging
|
short
|
subject
|
person being dragged
|
|
player_incapacitated
Template:ModernDescription
Name:
|
player_incapacitated
|
Structure:
|
short
|
userid
|
person who became incapacitated
|
short
|
attacker
|
user ID who made us incapacitated
|
long
|
attackerentid
|
if attacker not player, entindex of who made us incapacitated
|
string
|
weapon
|
weapon name attacker used
|
long
|
type
|
damage type
|
|
player_incapacitated_start
Template:ModernDescription
Name:
|
player_incapacitated_start
|
Structure:
|
short
|
userid
|
person who became incapacitated
|
short
|
attacker
|
user ID who made us incapacitated
|
long
|
attackerentid
|
if attacker not player, entindex of who made us incapacitated
|
string
|
weapon
|
weapon name attacker used
|
long
|
type
|
damage type
|
|
player_entered_start_area
Template:ModernDescription
Name:
|
player_entered_start_area
|
Structure:
|
short
|
userid
|
person who entered
|
|
player_first_spawn
Template:ModernDescription
Name:
|
player_first_spawn
|
Structure:
|
short
|
userid
|
person who spawned
|
string
|
map_name
|
|
bool
|
isbot
|
|
|
player_left_start_area
Template:ModernDescription
Name:
|
player_left_start_area
|
Structure:
|
short
|
userid
|
person who left
|
|
player_left_safe_area
Template:ModernDescription
Name:
|
player_left_safe_area
|
Structure:
|
short
|
userid
|
person who left
|
byte
|
playercount
|
|
|
player_entered_checkpoint
Template:ModernDescription
Name:
|
player_entered_checkpoint
|
Structure:
|
short
|
userid
|
player who entered
|
long
|
entityid
|
If not a player, the entity index of the one entering
|
long
|
door
|
Entindex of the checkpoint door the player entered to get here.
|
long
|
area
|
|
string
|
doorname
|
name of the entity they see
|
|
player_left_checkpoint
Template:ModernDescription
Name:
|
player_left_checkpoint
|
Structure:
|
short
|
userid
|
player who left
|
long
|
entityid
|
If not a player, the entity index of the one exiting
|
long
|
area
|
|
|
player_shoved
Template:ModernDescription
Name:
|
player_shoved
|
Structure:
|
short
|
userid
|
player index who was shoved
|
short
|
attacker
|
player index who attacked them
|
|
entity_shoved
Template:ModernDescription
Name:
|
entity_shoved
|
Structure:
|
short
|
entityid
|
the entity index of the one who was shoved
|
short
|
attacker
|
player index who attacked them
|
|
player_jump_apex
Template:ModernDescription
Name:
|
player_jump_apex
|
Structure:
|
short
|
userid
|
player who jumped
|
|
player_blocked
Template:ModernDescription
Name:
|
player_blocked
|
Structure:
|
short
|
userid
|
player index who was trying to move
|
short
|
blocker
|
player index who kept them from moving
|
|
player_now_it
Template:ModernDescription
Name:
|
player_now_it
|
Structure:
|
short
|
userid
|
Player who is now it
|
short
|
attacker
|
player that did the it-ing
|
bool
|
exploded
|
whether it was vomit or explosion
|
bool
|
infected
|
is the vomit infectious
|
bool
|
by_boomer
|
came from a boomer
|
|
player_no_longer_it
Template:ModernDescription
Name:
|
player_no_longer_it
|
Structure:
|
short
|
userid
|
Player who is now no longer it
|
|
witch_harasser_set
Template:ModernDescription
Name:
|
witch_harasser_set
|
Structure:
|
short
|
userid
|
Player who woke up the witch
|
long
|
witchid
|
Entindex of witch woken up
|
bool
|
first
|
First time the witch set a harasser
|
|
witch_spawn
Template:ModernDescription
Name:
|
witch_spawn
|
Structure:
|
long
|
witchid
|
Entindex of witch spawning right now.
|
|
witch_killed
Template:ModernDescription
Name:
|
witch_killed
|
Structure:
|
short
|
userid
|
Player who killed the witch
|
long
|
witchid
|
Entindex of witch that was killed.
|
bool
|
oneshot
|
TRUE if the Witch was killed with one shot
|
bool
|
melee_only
|
TRUE if the witch was only killed by melee attacks (no blast, burn, or bullet damage)
|
bool
|
bride
|
bride variant?
|
|
tank_spawn
Template:ModernDescription
Name:
|
tank_spawn
|
Structure:
|
short
|
userid
|
User ID of the tank spawning now
|
long
|
tankid
|
Entindex of tank spawning right now.
|
|
melee_kill
Template:ModernDescription
Name:
|
melee_kill
|
Structure:
|
short
|
userid
|
Player who bashed the infected
|
long
|
entityid
|
Entindex of infected what got killed
|
bool
|
ambush
|
Infected was unaware when killed
|
|
area_cleared
Template:ModernDescription
Name:
|
area_cleared
|
Structure:
|
short
|
userid
|
person who cleared the area
|
long
|
area
|
id of the cleared area
|
|
award_earned
Template:ModernDescription
Name:
|
award_earned
|
Structure:
|
short
|
userid
|
player who earned the award
|
long
|
entityid
|
client likes ent id
|
long
|
subjectentid
|
entity id of other party in the award, if any
|
short
|
award
|
id of award earned
|
|
tongue_grab
Template:ModernDescription
Name:
|
tongue_grab
|
Structure:
|
short
|
userid
|
player who did the grabbing
|
short
|
victim
|
player that got grabbed
|
|
tongue_broke_bent
Template:ModernDescription
Name:
|
tongue_broke_bent
|
Structure:
|
short
|
userid
|
Tongue owner
|
|
tongue_broke_victim_died
Template:ModernDescription
Name:
|
tongue_broke_victim_died
|
Structure:
|
short
|
userid
|
Tongue owner
|
|
tongue_release
Template:ModernDescription
Name:
|
tongue_release
|
Structure:
|
short
|
userid
|
The tongue owner
|
short
|
victim
|
The (now released) victim
|
long
|
distance
|
Distance the victim was dragged.
|
|
choke_start
Template:ModernDescription
Name:
|
choke_start
|
Structure:
|
short
|
userid
|
The choker
|
short
|
victim
|
The person being choked
|
|
choke_end
Template:ModernDescription
Name:
|
choke_end
|
Structure:
|
short
|
userid
|
The choker
|
short
|
victim
|
The person being choked
|
|
choke_stopped
Template:ModernDescription
Name:
|
choke_stopped
|
Structure:
|
short
|
userid
|
Who stopped it
|
short
|
victim
|
And who was being choked
|
short
|
smoker
|
The tongue owner
|
short
|
release_type
|
How did it break?
|
|
tongue_pull_stopped
Template:ModernDescription
Name:
|
tongue_pull_stopped
|
Structure:
|
short
|
userid
|
Who stopped it
|
short
|
victim
|
And who was being pulled
|
short
|
smoker
|
The tongue owner
|
short
|
release_type
|
How did it break?
|
long
|
damage_type
|
bullet, slash, chainsaw
|
|
lunge_shove
Template:ModernDescription
Name:
|
lunge_shove
|
Structure:
|
short
|
userid
|
player who did the lunging
|
short
|
victim
|
player that got lunged
|
|
lunge_pounce
Template:ModernDescription
Name:
|
lunge_pounce
|
Structure:
|
short
|
userid
|
player who did the lunging
|
short
|
victim
|
player that got lunged
|
long
|
distance
|
Distance from pounce start to contact
|
short
|
damage
|
|
|
pounce_end
Template:ModernDescription
Name:
|
pounce_end
|
Structure:
|
short
|
userid
|
Who stopped it
|
short
|
victim
|
And who was being pounced
|
|
pounce_stopped
Template:ModernDescription
Name:
|
pounce_stopped
|
Structure:
|
short
|
userid
|
Who stopped it
|
short
|
victim
|
And who was being pounced
|
|
pounce_attempt_stopped
Template:ModernDescription
Name:
|
pounce_attempt_stopped
|
Structure:
|
short
|
userid
|
Who stopped it
|
short
|
weaponid
|
used weapon ID
|
|
fatal_vomit
Template:ModernDescription
Name:
|
fatal_vomit
|
Structure:
|
short
|
userid
|
Who vomited
|
short
|
victim
|
And who was killed or incapped
|
|
survivor_call_for_help
Template:ModernDescription
Name:
|
survivor_call_for_help
|
Structure:
|
short
|
userid
|
The actual player entity who is awaiting rescue.
|
long
|
subject
|
SurvivorRescue entity representing the player who needs to be rescued from the closet (used for position)
|
|
survivor_rescued
Template:ModernDescription
Name:
|
survivor_rescued
|
Structure:
|
short
|
rescuer
|
player that did the rescuing
|
short
|
victim
|
the survivor being rescued
|
long
|
dooridx
|
ent index of the rescue door
|
|
survivor_rescue_abandoned
Template:ModernDescription
Name:
|
survivor_rescue_abandoned
|
Structure:
|
|
relocated
Template:ModernDescription
Name:
|
relocated
|
Structure:
|
short
|
userid
|
player who was relocated
|
|
respawning
Template:ModernDescription
Name:
|
respawning
|
Structure:
|
short
|
userid
|
player who started respawning
|
|
tank_frustrated
Template:ModernDescription
Name:
|
tank_frustrated
|
Structure:
|
short
|
userid
|
player who was culled
|
|
weapon_given
Template:ModernDescription
Name:
|
weapon_given
|
Structure:
|
short
|
userid
|
player who got the weapon
|
short
|
giver
|
player that did the giving
|
short
|
weapon
|
weapon id given
|
short
|
weaponentid
|
weapon entity id
|
|
weapon_drop
Template:ModernDescription
Called: When an item is removed from a survivor's inventory
Related Events: Called before heal_success, defibrillator_used, upgrade_pack_used, but called after pills_used and adrenaline_used
Name:
|
weapon_drop
|
Structure:
|
short
|
userid
|
player who dropped the weapon
|
string
|
item
|
either a weapon such as 'tmp' or 'hegrenade', or an item such as 'nvgs'
|
short
|
propid
|
entindex of the dropped weapon
|
|
weapon_drop_to_prop
Template:ModernDescription
Name:
|
weapon_drop_to_prop
|
Structure:
|
short
|
userid
|
player who dropped the weapon
|
string
|
item
|
weapon string "weapon_*"
|
short
|
propid
|
entindex of the dropped weapon
|
|
break_breakable
Template:ModernDescription
Name:
|
break_breakable
|
Structure:
|
short
|
userid
|
userid of breaker
|
long
|
entindex
|
entindex of thing breaking
|
byte
|
material
|
BREAK_GLASS, BREAK_WOOD, etc
|
bool
|
hulkonly
|
SF_BREAK_HULK_ONLY
|
short
|
achievement
|
tag to identify achievement on the client
|
|
achievement_earned
Template:ModernDescription
Name:
|
achievement_earned
|
Structure:
|
byte
|
player
|
entindex of the player
|
short
|
achievement
|
achievement ID
|
|
spec_target_updated
Template:ModernDescription
Name:
|
spec_target_updated
|
Structure:
|
|
spawner_give_item
Template:ModernDescription
Name:
|
spawner_give_item
|
Structure:
|
short
|
userid
|
Item recipient
|
string
|
item
|
Name of item given
|
long
|
spawner
|
entindex of the spawner entity
|
|
create_panic_event
Template:ModernDescription
Name:
|
create_panic_event
|
Structure:
|
short
|
userid
|
player who was started the panic
|
|
explain_pills
Template:ModernDescription
Name:
|
explain_pills
|
Structure:
|
long
|
subject
|
The weapon_pain_pills spawner that will be indicated
|
|
explain_weapons
Template:ModernDescription
Name:
|
explain_weapons
|
Structure:
|
long
|
subject
|
The weapon_pain_pills spawner that will be indicated
|
|
entity_visible
Template:ModernDescription
Name:
|
entity_visible
|
Structure:
|
short
|
userid
|
The player who sees the entity
|
long
|
subject
|
Entindex of the entity they see
|
string
|
classname
|
Classname of the entity they see
|
string
|
entityname
|
name of the entity they see
|
|
weapon_spawn_visible
Template:ModernDescription
Name:
|
weapon_spawn_visible
|
Structure:
|
short
|
userid
|
The player who sees the entity
|
long
|
subject
|
Entindex of the entity they see
|
string
|
weaponname
|
weapon name, or "melee"
|
string
|
subtype
|
melee weapon name
|
|
boomer_near
Template:ModernDescription
Name:
|
boomer_near
|
Structure:
|
short
|
userid
|
The boomer
|
short
|
victim
|
The survivor whom the boomer has gotten very close to
|
|
explain_pre_radio
Template:ModernDescription
Name:
|
explain_pre_radio
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
started_pre_radio
Template:ModernDescription
Name:
|
started_pre_radio
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_radio
Template:ModernDescription
Name:
|
explain_radio
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_gas_truck
Template:ModernDescription
Name:
|
explain_gas_truck
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
The lever
|
|
explain_panic_button
Template:ModernDescription
Name:
|
explain_panic_button
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
The panic button
|
|
explain_elevator_button
Template:ModernDescription
Name:
|
explain_elevator_button
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
The button
|
|
explain_lift_button
Template:ModernDescription
Name:
|
explain_lift_button
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
The lift button
|
|
explain_church_door
Template:ModernDescription
Name:
|
explain_church_door
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
The saferoom door
|
|
explain_emergency_door
Template:ModernDescription
Name:
|
explain_emergency_door
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
The door
|
|
explain_crane
Template:ModernDescription
Name:
|
explain_crane
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
The lever/button
|
|
explain_bridge
Template:ModernDescription
Name:
|
explain_bridge
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
The button
|
|
explain_gas_can_panic
Template:ModernDescription
Name:
|
explain_gas_can_panic
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
The gas can
|
|
explain_van_panic
Template:ModernDescription
Name:
|
explain_van_panic
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
The van
|
|
explain_mainstreet
Template:ModernDescription
Name:
|
explain_mainstreet
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
The forklift
|
|
explain_train_lever
Template:ModernDescription
Name:
|
explain_train_lever
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
The lever on box car
|
|
explain_disturbance
Template:ModernDescription
Name:
|
explain_disturbance
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
The source of disturbance
|
|
explain_scavenge_goal
Template:ModernDescription
Name:
|
explain_scavenge_goal
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
The collection device
|
|
explain_scavenge_leave_area
Template:ModernDescription
Name:
|
explain_scavenge_leave_area
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
The entity
|
|
begin_scavenge_overtime
Template:ModernDescription
Name:
|
begin_scavenge_overtime
|
Structure:
|
|
scavenge_round_start
Template:ModernDescription
Name:
|
scavenge_round_start
|
Structure:
|
byte
|
round
|
round number, 1 based
|
bool
|
firsthalf
|
start of the first half of the round
|
|
scavenge_round_halftime
Template:ModernDescription
Name:
|
scavenge_round_halftime
|
Structure:
|
|
scavenge_round_finished
Template:ModernDescription
Name:
|
scavenge_round_finished
|
Structure:
|
|
scavenge_score_tied
Template:ModernDescription
Name:
|
scavenge_score_tied
|
Structure:
|
|
versus_round_start
Template:ModernDescription
Name:
|
versus_round_start
|
Structure:
|
|
gascan_pour_blocked
Template:ModernDescription
Name:
|
gascan_pour_blocked
|
Structure:
|
|
gascan_pour_completed
Template:ModernDescription
Name:
|
gascan_pour_completed
|
Structure:
|
|
gascan_dropped
Template:ModernDescription
Name:
|
gascan_dropped
|
Structure:
|
|
gascan_pour_interrupted
Template:ModernDescription
Name:
|
gascan_pour_interrupted
|
Structure:
|
short
|
userid
|
person who interuppted us
|
|
scavenge_match_finished
Template:ModernDescription
Name:
|
scavenge_match_finished
|
Structure:
|
|
versus_match_finished
Template:ModernDescription
Name:
|
versus_match_finished
|
Structure:
|
|
use_target
Template:ModernDescription
Name:
|
use_target
|
Structure:
|
long
|
targetid
|
Entindex of the use target
|
string
|
classname
|
classname of the use target
|
bool
|
isprop
|
is this a prop that can be carried
|
|
player_use
Template:ModernDescription
Called: When a Survivor presses +USE on a useable entity. i.e. Weapons, items, doors
Related Events: If targetid is an item, item_pickup will be called prior to player_use
Name:
|
player_use
|
Structure:
|
short
|
userid
|
userid of user
|
long
|
targetid
|
Entindex of the used entity
|
|
friendly_fire
Template:ModernDescription
Name:
|
friendly_fire
|
Structure:
|
short
|
attacker
|
player who fired the weapon
|
short
|
victim
|
player who got shot
|
short
|
guilty
|
player who was at fault
|
long
|
type
|
damage type
|
|
gameinstructor_draw
Template:ModernDescription
Name:
|
gameinstructor_draw
|
Structure:
|
|
gameinstructor_nodraw
Template:ModernDescription
Name:
|
gameinstructor_nodraw
|
Structure:
|
|
request_weapon_stats
Template:ModernDescription
Name:
|
request_weapon_stats
|
Structure:
|
short
|
userid
|
userid of user requesting their stats
|
|
player_talking_state
Template:ModernDescription
Name:
|
player_talking_state
|
Structure:
|
byte
|
player
|
|
bool
|
istalking
|
|
|
weapon_pickup
Template:ModernDescription
Name:
|
weapon_pickup
|
Structure:
|
byte
|
context
|
split screen message context
|
byte
|
weaponid
|
|
byte
|
weaponslot
|
|
byte
|
dropped_by_infected
|
gender of the Infected that dropped the weapon
|
|
hunter_punched
Template:ModernDescription
Name:
|
hunter_punched
|
Structure:
|
short
|
userid
|
player who caused ignition
|
long
|
hunteruserid
|
user ID of Hunter
|
bool
|
islunging
|
TRUE if the Hunter was in the act of lunging
|
|
hunter_headshot
Template:ModernDescription
Name:
|
hunter_headshot
|
Structure:
|
short
|
userid
|
player who made the headshot
|
long
|
hunteruserid
|
user ID of Hunter
|
bool
|
islunging
|
TRUE if the Hunter was in the act of lunging
|
|
zombie_ignited
Template:ModernDescription
Name:
|
zombie_ignited
|
Structure:
|
short
|
userid
|
player who caused ignition
|
short
|
gender
|
gender (type) of the infected
|
long
|
entityid
|
entity ID of Tank
|
string
|
victimname
|
"Witch", "Tank", "Hunter", "Smoker", or "Infected"
|
bool
|
fire_ammo
|
true if incendiary ammo was used
|
|
boomer_exploded
Template:ModernDescription
Name:
|
boomer_exploded
|
Structure:
|
short
|
userid
|
Boomer that exploded
|
short
|
attacker
|
player who caused the explosion
|
bool
|
splashedbile
|
Exploding boomer splashed bile on Survivors
|
|
non_pistol_fired
Template:ModernDescription
Name:
|
non_pistol_fired
|
Structure:
|
short
|
userid
|
User that fired a non-pistol weapon
|
|
weapon_fire_at_40
Template:ModernDescription
Name:
|
weapon_fire_at_40
|
Structure:
|
short
|
userid
|
|
string
|
weapon
|
used weapon name
|
short
|
weaponid
|
used weapon ID
|
short
|
count
|
number of bullets
|
|
total_ammo_below_40
Template:ModernDescription
Name:
|
total_ammo_below_40
|
Structure:
|
|
player_hurt_concise
Template:ModernDescription
Name:
|
player_hurt_concise
|
Structure:
|
short
|
userid
|
user ID who was hurt
|
long
|
attackerentid
|
entity id who attacked, if attacker not a player, and userid therefore invalid
|
long
|
type
|
damage type
|
short
|
dmg_health
|
damage done to health
|
|
tank_killed
Template:ModernDescription
Name:
|
tank_killed
|
Structure:
|
short
|
userid
|
user ID of dead tank
|
short
|
attacker
|
user id of killer
|
bool
|
solo
|
TRUE if a player single-handedly killed the Tank
|
bool
|
melee_only
|
TRUE if the tank was only killed by melee attacks (no blast, burn, or bullet damage)
|
bool
|
l4d1_only
|
TRUE if l4d1 survivors inflicted damage and the l4d2 survivors did not)
|
|
tank_rock_killed
Template:ModernDescription
Name:
|
tank_rock_killed
|
Structure:
|
short
|
userid
|
user id of killer
|
|
achievement_write_failed
Template:ModernDescription
Name:
|
achievement_write_failed
|
Structure:
|
|
ghost_spawn_time
Template:ModernDescription
Name:
|
ghost_spawn_time
|
Structure:
|
short
|
userid
|
user ID of the player that is becoming a ghost
|
short
|
spawntime
|
How long of a wait until player is a ghost
|
|
survival_at_30min
Template:ModernDescription
Name:
|
survival_at_30min
|
Structure:
|
|
survival_at_10min
Template:ModernDescription
Name:
|
survival_at_10min
|
Structure:
|
|
explain_pre_drawbridge
Template:ModernDescription
Name:
|
explain_pre_drawbridge
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_drawbridge
Template:ModernDescription
Name:
|
explain_drawbridge
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_perimeter
Template:ModernDescription
Name:
|
explain_perimeter
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_deactivate_alarm
Template:ModernDescription
Name:
|
explain_deactivate_alarm
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_impound_lot
Template:ModernDescription
Name:
|
explain_impound_lot
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_decon
Template:ModernDescription
Name:
|
explain_decon
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_mall_window
Template:ModernDescription
Name:
|
explain_mall_window
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_mall_alarm
Template:ModernDescription
Name:
|
explain_mall_alarm
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_coaster
Template:ModernDescription
Name:
|
explain_coaster
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_coaster_stop
Template:ModernDescription
Name:
|
explain_coaster_stop
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_decon_wait
Template:ModernDescription
Name:
|
explain_decon_wait
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
gauntlet_finale_start
Template:ModernDescription
Name:
|
gauntlet_finale_start
|
Structure:
|
|
explain_float
Template:ModernDescription
Name:
|
explain_float
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_ferry_button
Template:ModernDescription
Name:
|
explain_ferry_button
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_hatch_button
Template:ModernDescription
Name:
|
explain_hatch_button
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_shack_button
Template:ModernDescription
Name:
|
explain_shack_button
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
upgrade_incendiary_ammo
Template:ModernDescription
Name:
|
upgrade_incendiary_ammo
|
Structure:
|
|
upgrade_explosive_ammo
Template:ModernDescription
Name:
|
upgrade_explosive_ammo
|
Structure:
|
|
receive_upgrade
Template:ModernDescription
Name:
|
receive_upgrade
|
Structure:
|
short
|
userid
|
|
string
|
upgrade
|
|
|
explain_vehicle_arrival
Template:ModernDescription
Name:
|
explain_vehicle_arrival
|
Structure:
|
|
mounted_gun_start
Template:ModernDescription
Name:
|
mounted_gun_start
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
mounted_gun_overheated
Template:ModernDescription
Name:
|
mounted_gun_overheated
|
Structure:
|
|
explain_burger_sign
Template:ModernDescription
Name:
|
explain_burger_sign
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_carousel_button
Template:ModernDescription
Name:
|
explain_carousel_button
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_carousel_destination
Template:ModernDescription
Name:
|
explain_carousel_destination
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_stage_lighting
Template:ModernDescription
Name:
|
explain_stage_lighting
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_stage_finale_start
Template:ModernDescription
Name:
|
explain_stage_finale_start
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_stage_survival_start
Template:ModernDescription
Name:
|
explain_stage_survival_start
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
ability_out_of_range
Template:ModernDescription
Name:
|
ability_out_of_range
|
Structure:
|
short
|
userid
|
|
string
|
ability
|
ability classname
|
|
explain_stage_pyrotechnics
Template:ModernDescription
Name:
|
explain_stage_pyrotechnics
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_c3m4_radio1
Template:ModernDescription
Name:
|
explain_c3m4_radio1
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_c3m4_radio2
Template:ModernDescription
Name:
|
explain_c3m4_radio2
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_gates_are_open
Template:ModernDescription
Name:
|
explain_gates_are_open
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_c2m4_ticketbooth
Template:ModernDescription
Name:
|
explain_c2m4_ticketbooth
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_c3m4_rescue
Template:ModernDescription
Name:
|
explain_c3m4_rescue
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_hotel_elevator_doors
Template:ModernDescription
Name:
|
explain_hotel_elevator_doors
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_gun_shop_tanker
Template:ModernDescription
Name:
|
explain_gun_shop_tanker
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_gun_shop
Template:ModernDescription
Name:
|
explain_gun_shop
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_store_alarm
Template:ModernDescription
Name:
|
explain_store_alarm
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_store_item
Template:ModernDescription
Name:
|
explain_store_item
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_store_item_stop
Template:ModernDescription
Name:
|
explain_store_item_stop
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_survival_generic
Template:ModernDescription
Name:
|
explain_survival_generic
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_survival_alarm
Template:ModernDescription
Name:
|
explain_survival_alarm
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_survival_radio
Template:ModernDescription
Name:
|
explain_survival_radio
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_survival_carousel
Template:ModernDescription
Name:
|
explain_survival_carousel
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_return_item
Template:ModernDescription
Name:
|
explain_return_item
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_save_items
Template:ModernDescription
Name:
|
explain_save_items
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
spit_burst
Template:ModernDescription
Called: Triggers when Spitter's spit hits the ground.
Name:
|
spit_burst
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
entered_spit
Template:ModernDescription
Name:
|
entered_spit
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
temp_c4m1_getgas
Template:ModernDescription
Name:
|
temp_c4m1_getgas
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
temp_c4m3_return_to_boat
Template:ModernDescription
Name:
|
temp_c4m3_return_to_boat
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_c1m4_finale
Template:ModernDescription
Name:
|
explain_c1m4_finale
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
c1m4_scavenge_instructions
Template:ModernDescription
Name:
|
c1m4_scavenge_instructions
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
punched_clown
Template:ModernDescription
Name:
|
punched_clown
|
Structure:
|
short
|
userid
|
player who punched the clown
|
|
charger_killed
Template:ModernDescription
Name:
|
charger_killed
|
Structure:
|
short
|
userid
|
user ID of dead charger
|
short
|
attacker
|
user id of killer
|
bool
|
melee
|
TRUE if a player killed the charger with a melee weapon
|
bool
|
charging
|
TRUE if the charger was charging when it died
|
|
spitter_killed
Template:ModernDescription
Called: Triggers in Spitter's death.
Name:
|
spitter_killed
|
Structure:
|
short
|
userid
|
user ID of dead spitter
|
short
|
attacker
|
user id of killer
|
bool
|
has_spit
|
TRUE if the spitter spit at some point
|
|
jockey_ride
Template:ModernDescription
Name:
|
jockey_ride
|
Structure:
|
short
|
userid
|
player who did the lunging
|
short
|
victim
|
player that got lunged
|
|
jockey_ride_end
Template:ModernDescription
Name:
|
jockey_ride_end
|
Structure:
|
short
|
userid
|
player who did the lunging
|
short
|
victim
|
player that got lunged
|
short
|
rescuer
|
Who stopped it
|
float
|
ride_length
|
Duration of our ride
|
|
jockey_punched
Template:ModernDescription
Name:
|
jockey_punched
|
Structure:
|
short
|
userid
|
user ID of player that shoved the jockey
|
long
|
jockeyuserid
|
user ID of Jockey
|
bool
|
islunging
|
TRUE if Jockey was in the act of lunging
|
|
jockey_headshot
Template:ModernDescription
Name:
|
jockey_headshot
|
Structure:
|
short
|
userid
|
user ID of player that landed a headshot on the Jockey
|
long
|
jockeyuserid
|
user ID of Jockey
|
bool
|
islunging
|
TRUE if Jockey was in the act of lunging
|
|
jockey_killed
Template:ModernDescription
Name:
|
jockey_killed
|
Structure:
|
short
|
userid
|
user ID of dead jockey
|
short
|
attacker
|
user id of killer
|
string
|
weapon
|
weapon name
|
|
non_melee_fired
Template:ModernDescription
Name:
|
non_melee_fired
|
Structure:
|
short
|
userid
|
User that fired a non-melee weapon
|
|
infected_decapitated
Template:ModernDescription
Name:
|
infected_decapitated
|
Structure:
|
short
|
userid
|
userid of the player who did the decapitation
|
string
|
weapon
|
melee weapon name
|
|
upgrade_pack_added
Template:ModernDescription
Name:
|
upgrade_pack_added
|
Structure:
|
short
|
upgradeid
|
|
short
|
userid
|
|
|
vomit_bomb_tank
Template:ModernDescription
Name:
|
vomit_bomb_tank
|
Structure:
|
short
|
userid
|
userid of the player who used the bomb
|
|
triggered_car_alarm
Template:ModernDescription
Name:
|
triggered_car_alarm
|
Structure:
|
short
|
userid
|
user ID of player who activated car alarm
|
|
panic_event_finished
Template:ModernDescription
Name:
|
panic_event_finished
|
Structure:
|
|
charger_charge_start
Template:ModernDescription
Issues: Called more than once per ability use. For consistency, check ability_use
Issues: Can be called after charger_charge_end. Use ability_use for an alternative start to end relationship.
Name:
|
charger_charge_start
|
Structure:
|
short
|
userid
|
user ID of the charger
|
|
charger_charge_end
Template:ModernDescription
Name:
|
charger_charge_end
|
Structure:
|
short
|
userid
|
user ID of the charger
|
|
charger_carry_start
Template:ModernDescription
Name:
|
charger_carry_start
|
Structure:
|
short
|
userid
|
user ID of the charger
|
short
|
victim
|
user ID of the player who was charged
|
|
charger_carry_end
Template:ModernDescription
Name:
|
charger_carry_end
|
Structure:
|
short
|
userid
|
user ID of the charger
|
short
|
victim
|
user ID of the player who was charged
|
|
charger_carry_kill
Template:ModernDescription
Name:
|
charger_carry_kill
|
Structure:
|
short
|
userid
|
user ID of the charger
|
short
|
victim
|
user ID of the victim
|
|
charger_impact
Template:ModernDescription
Name:
|
charger_impact
|
Structure:
|
short
|
userid
|
user ID of the charger
|
short
|
victim
|
user ID of the player who was impacted
|
|
charger_pummel_start
Template:ModernDescription
Name:
|
charger_pummel_start
|
Structure:
|
short
|
userid
|
user ID of the charger
|
short
|
victim
|
user ID of the player who was charged
|
|
charger_pummel_end
Template:ModernDescription
Name:
|
charger_pummel_end
|
Structure:
|
short
|
userid
|
user ID of the charger
|
short
|
victim
|
|
short
|
rescuer
|
user ID of the player who rescued them
|
|
strongman_bell_knocked_off
Template:ModernDescription
Name:
|
strongman_bell_knocked_off
|
Structure:
|
short
|
userid
|
|
short
|
subject
|
|
|
molotov_thrown
Template:ModernDescription
Name:
|
molotov_thrown
|
Structure:
|
|
gas_can_forced_drop
Template:ModernDescription
Name:
|
gas_can_forced_drop
|
Structure:
|
short
|
userid
|
player that forced the drop
|
short
|
victim
|
player that dropped it
|
|
explain_need_gnome_to_continue
Template:ModernDescription
Name:
|
explain_need_gnome_to_continue
|
Structure:
|
|
explain_survivor_glows_disabled
Template:ModernDescription
Name:
|
explain_survivor_glows_disabled
|
Structure:
|
short
|
userid
|
The player we're explaining to
|
|
explain_item_glows_disabled
Template:ModernDescription
Name:
|
explain_item_glows_disabled
|
Structure:
|
short
|
userid
|
The player we're explaining to
|
|
explain_rescue_disabled
Template:ModernDescription
Name:
|
explain_rescue_disabled
|
Structure:
|
short
|
userid
|
The player we're explaining to
|
|
explain_bodyshots_reduced
Template:ModernDescription
Name:
|
explain_bodyshots_reduced
|
Structure:
|
short
|
userid
|
The player we're explaining to
|
|
explain_witch_instant_kill
Template:ModernDescription
Name:
|
explain_witch_instant_kill
|
Structure:
|
short
|
userid
|
The player we're explaining to
|
|
set_instructor_group_enabled
Template:ModernDescription
Name:
|
set_instructor_group_enabled
|
Structure:
|
string
|
group
|
|
short
|
enabled
|
|
|
stashwhacker_game_won
Template:ModernDescription
Name:
|
stashwhacker_game_won
|
Structure:
|
short
|
userid
|
|
short
|
subject
|
|
|
versus_marker_reached
Template:ModernDescription
Name:
|
versus_marker_reached
|
Structure:
|
short
|
userid
|
|
short
|
marker
|
|
|
start_score_animation
Template:ModernDescription
Name:
|
start_score_animation
|
Structure:
|
|
survival_round_start
Template:ModernDescription
Name:
|
survival_round_start
|
Structure:
|
|
scavenge_gas_can_destroyed
Template:ModernDescription
Name:
|
scavenge_gas_can_destroyed
|
Structure:
|
short
|
userid
|
The player that destroyed it
|
|
explain_sewer_gate
Template:ModernDescription
Name:
|
explain_sewer_gate
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_sewer_run
Template:ModernDescription
Name:
|
explain_sewer_run
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
explain_c6m3_finale
Template:ModernDescription
Name:
|
explain_c6m3_finale
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
finale_bridge_lowering
Template:ModernDescription
Name:
|
finale_bridge_lowering
|
Structure:
|
short
|
userid
|
|
long
|
subject
|
|
|
m60_streak_ended
Template:ModernDescription
Name:
|
m60_streak_ended
|
Structure:
|
|
chair_charged
Template:ModernDescription
Name:
|
chair_charged
|
Structure:
|
|
song_played
Template:ModernDescription
Name:
|
song_played
|
Structure:
|
|
Template:ModernDescription
Name:
|
foot_locker_opened
|
Structure:
|
|