Template:Def

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Revision as of 11:32, 27 July 2022 by Max34 (talk | contribs)
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Note.pngNote:def - definition

Some Examples

Name (removed since Counter-Strike: Global Offensive) (not in Half-Life)
This is test.
Name <string> (in all games since Portal 2)
This is test.
Name (Code_Name)
This is test.
Name (Code_Name)<string>
This is test.
Name (Code_Name) – Name_4 <string>
This is test.
Name (Code_Name) – Name_4 (Code_Name_4)
This is test.
Name (Code_Name) – Name_4 (Code_Name_4)<boolean>
This is test.
Name (Code_Name) – Name_4 (Code_Name_4)<boolean>Obsolete Obsolete
Perfect text crossing out.
Name – Name_4 (Code_Name_4)<string>
This is test.
Name – Name_4 <string>
This is test.
[ 2 ] : Name
This is FLAG.
Name (Code_Name)Obsolete Obsolete
This is deprecated.
Name (Code_Name)!FGD
This is not in FGD.
Name (Code_Name) – Name_4 !FGD (removed since Team Fortress Classic)
This is not in FGD.
Name (Code_Name)(DX8)
Text Text Text.
Name (DX9 SM2)
Text Text Text.
Name1
Name2
text for two params.
Name (test)Obsolete Obsolete (not in Alien Swarm)
This is test.
[ 8 ] : Test Flag
This is FLAG.
Spoon (round_thing) – Fork (sharp_thing)<matrix>
Shaders: LightmappedGeneric, WorldVertexTransition
Correct link to article Matrix3x4_t, not Matrix. + shaders
islocked <Main Page>
Sombreador: one_shader
Text.
Note.pngNote:Text
Warning.pngWarning:Text
New line.