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env_physwire

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This entity is not in the FGD by default.
See below for instructions on making it available.
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This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.

env_physwire is a point entity available in all Source Source games. Presumably intended to be a pendulum of keyframe_ropes using phys_ballsockets. Currently does not function as almost all of its code is commented out.

C++ In code, it is represented by theCPhysicsWireclass, defined in theeffects.cppfile.

KeyValues

Density (density) <integer>
Presumably the number of points of the pendulum


Template:IO BaseEntity