Omfgzombieslol

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Revision as of 10:04, 16 March 2022 by Freeman12393 (talk | contribs)
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This mod for Source has been released! Download it now.

Half-Life 2omfgzombieslol is a poorly-coded Half-Life 2 mod made by a ModDB user Deathrainer, which has no goal and can be played with both online and offline modes. Being built by 1 developer in under 2 weeks (supposedly,) the mod has no goal, and is centered around 'mind-less' zombie killing of various kinds. The player being frozen when time has ended in a map marks the repeat of the same map again. Being that the mod virtually has no goal, you kill various "new" and "old" headcrab zombies (without a point or reason,) some of which had been updated to move extremely fast, despite being slower originally. For this you gain credits which you can spend in the "omfgzombieslol shop". The choice of weapons and the money they are being paid for is incorrect, because, for instance, 357 Magnum Revolver costs around "200" and SMG costs "400", while the 357 Magnum is much more powerful than automatical weapons such as the SMG, the AR2 and the non-automatical Shotgun. None of these weapons ceased any updates in how powerful they are in the mod, and there are merely 5 choices. Only 1 weapon has been changed in how powerful it is, and that is the crowbar weapon, but this weapon has been renamed to 'Hammer' in the mod for some reason, without actually changing the way it looks. This weapon is generally hard to use, because as the zombies come fast to you, you can't always lay enough hits to kill them, and because they are faster, they may overwhelm you. All that happens when you actually die in a map in 'omfgzombieslol', is that you get your score to go into minus and you gain deaths in the highscores. Upon killing the zombies, the only thing you get is the credits, and no points. So no matter how much zombies you killed, and how powerful they may be, and how much hits they require to go down, you will always stay at 0 points and deaths, unless you are killed, in which case, nothing much happens, except that you go back to the respawn area with all the previous zombies as before, with only your points going down, and you gaining deaths. There are also only 2 maps which are playable, and in comparison to Valve's title Half-Life 2: Deathmatch, the only update that has been added is the poorly-coded zombie mode, while it retains Deathmatch's original HUD and Multiplayer highscores.