Point camera
		
		
		
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Entity Description
Camera entity. The view of this camera can be output in realtime to a func_monitor's monitor surface, or alternately (using info_camera_link) to any named brush entity using the correct monitor texture.
Keyvalues
- FOV <float>
 
- Field of view in degrees. 90 is a good starting point for a decent view. Lower value is narrower and a larger value is a wider view.
 
- UseScreenAspectRatio
 
- <boolean>
 
- fogEnable
 
- <boolean>
 
- fogColor
 
- #000000rgb(0,0,0) Fog Color
 
- fogStart
 
- <float> The near fog plane.
 
- fogEnd
 
- <float> The far fog/clipping plane.
 
Flags
- 1: Start Off
 
Inputs
- ChangeFOV <string>
 
- Changes camera's FOV over time
 
- SetOnAndTurnOthersOff
 
- Turn the camera on, and turn all other cameras off.
 
- SetOn
 
- Turn the camera on.
 
- SetOff
 
- Turn the camera off.