Template:O WeaponSpawnSingle
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WeaponSpawnSingle:
- OnItemSpawn (removed since
)
- Fired if this object is spawned on the map. If the weapon is removed during the weapon spawn pass, this will not fire.
- OnPlayerTouch !FGD
- Todo: Does this still work? Is it defunct leftovers from earlier engine branches?
- OnCacheInteraction !FGD
- Todo: What does the name implies, and does this still work? Is it defunct leftovers from earlier engine branches?
