Creating Portal Breaking Ladders
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Introduction
This guide will teach you how to create breaking ladders from Portal.

Stair Pieces
Create multiple prop_dynamic
entites and enter the following properties:
Property Name | Value |
---|---|
Name | ladder1_rung1 |
Collisions | Not Solid |
World Model | models/props_bts/ladder_01.mdl |

The Holes
Put info_overlay entities where the stairs connect to the walls.
The texture names for each overlay can be:
decals/concrete/shot1 decals/concrete/shot2 decals/concrete/shot3 decals/concrete/shot4 decals/concrete/shot5
Try to make each hole randomized for the detailing.
Making the Ladders Fall
Physics Converter
Create a phys_convert
and enter the following properties:
Property Name | Value |
---|---|
Name | phys_convert_ladder1_rung1 |
Entity to convert | ladder1_rung1 |
Go to Flags and check "Convert As Debris"
Copy and paste these entities.

Entity to convert