Baseprojectile

From Valve Developer Community
Revision as of 04:48, 19 September 2018 by Pinsplash (talk | contribs) (more info)
Jump to navigation Jump to search
English (en)Translate (Translate)
Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.

Template:Hl2 point It is a base class for sprite-based projectiles. It seems to have never been used for anything in Half-Life 2.

This entity should not be confused with CBaseProjectile, which is tied to proj_base.

C++ In code, it is represented by theCBaseSpriteProjectileclass, defined in thecbasespriteprojectile.cppfile.