Fish

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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map because it can't move or even show a model on its own.

Template:Base point These are the fish created by func_fish_pool.

Warning.pngWarning:Killing the fish entity before killing the pool entity crashes the game. The pool entity must be removed first.
C++ In code, it is represented by theCFishclass, defined in thefish.cppfile.

Keyvalues

Note.pngNote:Content moved to Rendering and studio model related KIO/Keyvalues for continuation of page history


Inputs

Note.pngNote:Content moved to Rendering and studio model related KIO/Inputs for continuation of page history


Outputs

Note.pngNote:Content moved to Rendering and studio model related KIO/Outputs for continuation of page history