Func conveyor

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Template:Base brush It functions as a conveyor belt, with a moving surface. The surface material should have a ConveyorScroll Material Proxy, to synchronize the material movement and push effect.

C++ In code, it is represented by theCFuncConveyorclass, defined in the{{{2}}}file.

Keyvalues

Move Direction (Pitch Yaw Roll) (movedir) ([todo internal name (i)]) <angle>
The direction conveyor moves.
Conveyor Speed (speed) ([todo internal name (i)]) <string>
Linear speed of moving surface.
Red x.png
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Flags

  • 1: No Push
  • 2: Not Solid

Inputs

ToggleDirection
Change direction of conveyor.
SetSpeed <integerRedirectInput/integer>
Sets Conveyor Speed.
SetDamageFilter <targetnameRedirectInput/string>
Sets a filter for this entity for when it receives damage.
EnableDamageForces
Allows the entity to be pushed by damage done to it (usually force amount correlates with the damage done).
DisableDamageForces
Prevents the entity from being pushed by damage done to it.
Todo: move/mention at proper place


Outputs