Func conveyor
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Template:Base brush It functions as a conveyor belt, with a moving surface. The surface material should have a ConveyorScroll
Material Proxy, to synchronize the material movement and push effect.
Keyvalues
- Move Direction (Pitch Yaw Roll) (movedir) ([todo internal name (i)]) <angle>
- The direction conveyor moves.

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Flags
- 1: No Push
- 2: Not Solid
Inputs
- ToggleDirection
- Change direction of conveyor.
- SetSpeed <integer >
- Sets Conveyor Speed.
- SetDamageFilter <targetname >
- Sets a filter for this entity for when it receives damage.
- EnableDamageForces
- Allows the entity to be pushed by damage done to it (usually force amount correlates with the damage done).
- DisableDamageForces
- Prevents the entity from being pushed by damage done to it.
Todo: move/mention at proper place