Trigger tonemap
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Entity description
Changes tonemap controllers for players touching the trigger.
Targetname listed as a base, so they're not listed in the FGD, but can still be added via turning off SmartEdit.Keyvalues
- Tonemap Name (TonemapName) ([todo internal name (i)]) <targetname>
- The name of the tonemap controller entity associated with this trigger.
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report. - See also: Generic Keyvalues, Inputs and Outputs available to all entities