Counter-Strike: Global Offensive/Limitations

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Gameplay

Scoped AWP movespeed is glitchable by reloading before the refire animation ends. As seen here.

Flashbangs don't blind if following flash/decoy without moving. As seen here.

Level design

  • Players can drop the bomb through thin clip brushes by standing close to it.
  • Flashes don't flash through the vent in cs_alley
  • The block bullets texture doesn't block bullets.
  • Decals become black permanently randomly. Sometimes fixes itself. Note: Has anyone confirmed if this is a hardware/graphics driver issue or if it's the game? May be related to Alt Tabbing.
  • Players sometimes spawn elsewhere than spawnpoints.
  • de_dust2: A tire in T spawn towards B has player collision enabled.
  • The crosshair blocks the env_sun when looking directly at the sun.
  • sv__grenade_trajectory only works for the server host.
  • Players sometimes spawn with their viewpoint floating above the norm. As seen here.
  • nav generating ignore playerclips that align with the floor, generating beyond playable areas.
  • Chickens can block bullets hindering gameplay.

Sound

Distance does not affect volume. As seen here.

UI

  • Overview bombsite icons align to the brush center rather than the overview txt.
  • Chat UI disappears between matches, but can reappear when pressing the chat button. The voice chat disappears too, but cannot be returned.