item_healthvial
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Entity description
This item restores a smaller amount of health points for players on pickup. This amount is defined by the sk_healthvial value - 10 by default.
Dedicated Console Variables
- sk_healthvial <int>
- Amount of health restored (Default: 10). (This amount is unaffected by difficulty settings.)
Keyvalues
- Item:
Inputs
- Item:
Outputs
- Item:
- OnPlayerTouch
- Fires when the player touches this item. !activator is the player.
- OnCacheInteraction
- This output fires when the player proves they have "found" this item.
- Fires on:
- Player Touch (whether or not player actually acquires the item).
- Picked up by +use.
- Picked up by gravity gun.
- Punted by gravity gun.