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In order to allow portals to remain on moving surfaces set the "sv_allow_mobile_portals" console variable to 1. Use a point_servercommand to do this. Be sure to set it back to zero when you no longer need portals to remain on moving surfaces.
Note:In order to use sv_allow_mobile_portals without cheats you must name the point_servercommand "enable_mobile_portals_command"
Bug:Portals will display the opening animation a second time if the surface ever stops moving [todo tested in ?]
Note:Portals on moving surfaces behave differently than static portals. They calculate physics much more loosely and can fling passing objects around at strange speeds and angles.