Weapon pschreck

From Valve Developer Community
Revision as of 10:31, 16 June 2011 by Dmx6 (talk | contribs) (Added Information: Entity not on FGD)
Jump to navigation Jump to search
Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.
The German Panzerschreck deployed

Template:Dods point

Entity description

Creates the Panzerschreck Weapon used by the Axis Rocket_Class.

Icon-Important.pngImportant:If placed directly in the map, the weapon will respawn after a few seconds. See DODS/Creating Weapon Spawns for workarounds.

Key Values

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Flags

Start Constrained : [1]
Prevents the model from moving.

Outputs

Weapon:

OnNPCPickup
!activator = NPC
!caller = this entity
Fires when an NPC picks up this weapon.
OnPlayerUse
!activator = player
!caller = this entity
Fires when the player +uses this weapon.
OnPlayerPickup
!activator = player
!caller = this entity
Fires when a player picks up this weapon.
OnCacheInteraction
Fires when the player 'proves' they've found this weapon. Fires on: Player Touch, +USE pickup, Physcannon pickup, Physcannon punt.

Attack modes

  • +attack will fire a rocket if its deployed.
  • +attack2 will deploy the panzerschreck.

Other information

  • The panzerschreck can only be fired if its deployed.
  • The panzerschreck will automatically re-deploy after firing and reloading if cl_autorezoom is set to 1.
  • Servers can limit the allied rocketeer by using this cvar mp_limit_axis_rocket X. where X is the maximum desired number of rocket players.

External links