Ambient music
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Template:L4d2 point It is used to play L4D specific audio in the music layer.
KeyValues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report. - See also: Generic Keyvalues, Inputs and Outputs available to all entities
- message:
Inputs
TimeScale:
Start- Start blending to the desired timescale.
Stop- Stop and blend back to the default timescale (1.0f).
Reset- Reset immediately to normal timescale (1.0f).