Template:I PlayerCompanion
		
		
		
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PlayerCompanion:
- OutsideTransition(in all games since ) )
- Use this input to teleport the NPC to a hint node with the "Player Squad Transition Point" hint type
- EnableAlwaysTransition(in all games since ) )
- DisableAlwaysTransition(in all games since ) )
- This NPC will (or will not) always teleport to a Player Squad Transition Point even if they're not within the trigger_transition
- MakeGameEndAlly(in all games since ) )
- MakeRegularAlly(in all games since ) )
- Decide whether the game should end if this character dies
- EnableWeaponPickup(in all games since ) )
- DisableWeaponPickup(in all games since ) )
- Enable/disable weapon pickup
- GiveWeapon <classname>(in all games since ) )
- Gives the NPC a weapon immediately