Prop detail sprite
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Template:Base point It allows manual insertion of detail sprites into a level.
Keyvalues
This entity is not in Valve's FGDs. Its properties must be set with SmartEdit disabled.
origin <Vector>angles <QAngle>- Standard position information.
detailOrientation <int>- See Detail props#sprites.
position_ul <Vector2D>position_lr <Vector2D>
Confirm:The location of the sprite's upper left and lower right corners, relative to its origin.tex_ul <Vector2D>tex_size <Vector2D>tex_total_size <float>- The area of the detail texture that should constitute this sprite. See Detail props#sprites.