Info game event proxy

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Revision as of 22:04, 28 May 2009 by EvolvedAnt (talk | contribs)
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Note.pngNote:The current description of this entity is based on unofficial data based on data mining. Anything that may be read here is largely incomplete or, in some cases, incorrect.

Entity Description

Triggers a game event (for example show a hint) in Left 4 Dead.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

  • range
<float> How near the player must be (in feet) to determine visibility.
  • event_name
<string> Name of the event.

Inputs

  • GenerateGameEvent
Generate my game event. (This entity is sent as the SUBJECT)

Flags

  • 1: ?