Talk:Env shake: Difference between revisions
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Does anyone know if an [[env_shake]] can be made to work on a [[point_viewcontrol]] that is controlling the player's view? Or of any other way to add some noise to a point_viewcontrol camera's perspective? As a fallback, I guess I could point it at an invisible block and move that block around, but how would I get that block to move randomly? Anyone? Bueller? --[[User:Giles|Giles]] 17:28, 14 May 2006 (PDT) | Does anyone know if an [[env_shake]] can be made to work on a [[point_viewcontrol]] that is controlling the player's view? Or of any other way to add some noise to a point_viewcontrol camera's perspective? As a fallback, I guess I could point it at an invisible block and move that block around, but how would I get that block to move randomly? Anyone? Bueller? --[[User:Giles|Giles]] 17:28, 14 May 2006 (PDT) | ||
: check [http://www.chatbear.com/board.plm?a=viewthread&b=4989&t=374,1144896215,1018&s=0&id=978424#9|this]. --[[User:Vaarscha|Vaarscha]] 22:40, 14 May 2006 (PDT) | : check [http://www.chatbear.com/board.plm?a=viewthread&b=4989&t=374,1144896215,1018&s=0&id=978424#9|this]. --[[User:Vaarscha|Vaarscha]] 22:40, 14 May 2006 (PDT) | ||
::Quel dommage. Static camera shots are so dull. Hopefully I will be able to hack something together. Thanks for the info. --[[User:Giles|Giles]] 05:21, 15 May 2006 (PDT) |
Latest revision as of 05:21, 15 May 2006
env_shake and point_viewcontrol
Does anyone know if an env_shake can be made to work on a point_viewcontrol that is controlling the player's view? Or of any other way to add some noise to a point_viewcontrol camera's perspective? As a fallback, I guess I could point it at an invisible block and move that block around, but how would I get that block to move randomly? Anyone? Bueller? --Giles 17:28, 14 May 2006 (PDT)