Talk:Env shake
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env_shake and point_viewcontrol
Does anyone know if an env_shake can be made to work on a point_viewcontrol that is controlling the player's view? Or of any other way to add some noise to a point_viewcontrol camera's perspective? As a fallback, I guess I could point it at an invisible block and move that block around, but how would I get that block to move randomly? Anyone? Bueller? --Giles 17:28, 14 May 2006 (PDT)