Func door: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
(→‎Entity Description: direct people to other door types)
Line 2: Line 2:


==Entity Description==
==Entity Description==
A brush entity that will move like a sliding door.
A brush entity that will move like a sliding door.
 
For a door that pivots or rotates, use [[prop_door_rotating]] or [[func_door_rotating]] instead.


==Keyvalues==
==Keyvalues==

Revision as of 06:59, 22 September 2005

Template:Wrongtitle

Entity Description

A brush entity that will move like a sliding door.

For a door that pivots or rotates, use prop_door_rotating or func_door_rotating instead.

Keyvalues

<angle> The direction the door will move, when it opens.
  • filtername
<filterclass> Filter to use to determine entities that block the door. ( Half-Life: Source port only )

Flags

Inputs

Outputs

See Also