Math counter: Difference between revisions

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==Entity Description==
==Entity Description==
A useful entity that can store and track a value. It can trigger on maximum or minimum values or output its value directly. It also has the ability to perform simple mathmatics functions. Just dont fall asleep counting the sheep.
An entity that stores and manipulates an integer value. It can trigger on reaching user-defined maximum or minimum values, or output its value every time it changes. It also has the ability to perform simple mathematical functions.


==Keyvalues==
==Keyvalues==

Revision as of 09:31, 21 September 2005

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Entity Description

An entity that stores and manipulates an integer value. It can trigger on reaching user-defined maximum or minimum values, or output its value every time it changes. It also has the ability to perform simple mathematical functions.

Keyvalues

  • startvalue
<integer> The number the math_counter starts with.
  • min
<integer> Minimum legal value for the counter. If min and max are zero, no clamping is performed.
  • max
<integer> Maximum legal value for the counter. If min and max are zero, no clamping is performed.

Inputs

  • Kill
Removes this entity from the world.
  • KillHierarchy
Removes this entity and all its children from the world.
  • AddOutput <string>
Adds an entity I/O connection to this entity. Format: <output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire (-1 == infinite)>. Very dangerous, use with care.
  • FireUser1-4
Causes this entity's OnUser1-4 outputs to be fired. See User Inputs and Outputs.
  • Add <integer>
Adds the given value to the math_counter's value.
  • Subtract <integer>
Subtracts the given value from the math_counter's value.
  • Multiply <integer>
Multiplies the the math_counter's value by the given value.
  • Divide <integer>
Divides the the math_counter's value by the given value.
  • SetHitMax <integer>
Changes the Maximum Legal Value to the given value.
  • SetHitMin <integer>
Changes the Minimum Legal Value to the given value.
  • SetValue <integer>
Changes the math_counter's value to the given value.
  • SetValueNoFire <integer>
Changes the math_counter's value to the given value, but doesn't update the change to any other entities.

Outputs

  • OutValue
Simply sends out the math_counter's value as though it were typed into the the parameter overide field. Usefull in conjunction with logic_case or func_movelinear. The change is outputed each time the value changes unless the SetValueNoFire is used.
  • OnHitMax
When the Maximum Legal Value is reach this output will be sent. In order to trigger it again you will need to alter the value first.
  • OnHitMin
When the Minimum Legal Value is reach this output will be sent. In order to trigger it again you will need to alter the value first.

See Also