Talk:Primitive: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(re: Angry Beaver)
No edit summary
Line 2: Line 2:
: fixed it up a bit and replaced the images. Hope you dont mind. [[User:Angry Beaver|Angry Beaver]] 12:17, 1 Apr 2006 (PST)
: fixed it up a bit and replaced the images. Hope you dont mind. [[User:Angry Beaver|Angry Beaver]] 12:17, 1 Apr 2006 (PST)
::Not at all. [[User:Jupix|Jupix]] 12:20, 1 Apr 2006 (PST)
::Not at all. [[User:Jupix|Jupix]] 12:20, 1 Apr 2006 (PST)
It sure would be nice if Valve added a 3dsmax type Geosphere primitive..I think vphysics would be much happier then—'''[[User:Ts2do|ts2do]]''' 21:39, 1 Apr 2006 (PST)

Revision as of 22:39, 1 April 2006

Not clear on the actual definition of a primitive as it relates to hammer, so I just slapped something up. Also, it seems that either Primitive or Primitive object would be the better place for a definition of primitive. Why have it plural? Demented 12:18, 2 Jul 2005 (PDT)

fixed it up a bit and replaced the images. Hope you dont mind. Angry Beaver 12:17, 1 Apr 2006 (PST)
Not at all. Jupix 12:20, 1 Apr 2006 (PST)

It sure would be nice if Valve added a 3dsmax type Geosphere primitive..I think vphysics would be much happier then—ts2do 21:39, 1 Apr 2006 (PST)