Someplace Else: Difference between revisions

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|I am working on porting [[Someplace Else]] to [[Source]]...it will require [[Half-Life: Source]]
|I am working on porting [[Someplace Else]] to [[Source]]...it will require [[Half-Life: Source]]
|- style="text-align:right;"
|- style="text-align:right;"
| Thursday, September 15, 2005 ([[User:Ts2do]])
| [[User:Ts2do|Ts2do]] 08:11, 15 Sep 2005 (PDT)
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Revision as of 08:11, 15 September 2005


Someplace else 2.jpg
Someplace else 1.jpg

Introduction

Half-Life Single-player Half-Life, with no crates, no soldiers, no air ducts, and a Xen setting. Aren't you just dying to play it?

A stand-alone map with a story? Pay attention - things are more complex than they might first appear. Intrigue, subterfuge and mystery predominate. An ancient machine tainted with human technology, guarded by a vicious pack of Nihilanthi aliens. There are few answers, but many questions. Will they ever be resolved?

With a plot which links in to the forthcoming MINERVA for Half-Life 2, Someplace Else is possibly one of the stranger single-player Half-Life maps around. You'll never look at Xen in quite the same way again...

Download

See Also


I am working on porting Someplace Else to Source...it will require Half-Life: Source
Ts2do 08:11, 15 Sep 2005 (PDT)