HDR: Difference between revisions
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==See Also== | ==See Also== | ||
[ | [[Wikipedia:High Dynamic Range Imaging]] | ||
Revision as of 17:03, 14 September 2005
HDR rendering stands for High Dynamic Range rendering. Instead of using 8 bit values per channel, HDR uses 16 or even 32 bit values, to allow for a much greater range of colours.
The games Half-Life 2: Lost Coast and Day of Defeat: Source will introduce HDR into Source.