$nocull: Difference between revisions

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  $nocull 1
  $nocull 1


[[Category:List of Shader Parameters|n]]
[[Category:List of Shader Parameters|N]]
[[Category:VMT Transparency]]
[[Category:VMT Transparency]]

Revision as of 13:34, 12 July 2008

Make the surface two-sided. Only useful if the material is $translucent or $alpha.

$nocull 1