Weapon hegrenade: Difference between revisions
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{{wrongtitle|title=weapon_hegrenade}} | {{wrongtitle|title=weapon_hegrenade}} | ||
==Availability== | |||
This point entity is exclusive to [[counterstrike source]]. | |||
== Entity Description == | == Entity Description == | ||
Place a He Grenade in the map. | Place a He Grenade in the map. |
Revision as of 07:20, 19 December 2008
Availability
This point entity is exclusive to counterstrike source.
Entity Description
Place a He Grenade in the map.
Keyvalues
Flags
- 1 : Start Constrained
- Prevents the model from moving.
Inputs
Outputs
- Template:O targetname
- Weapon:
- OnNPCPickup
- !activator = NPC
!caller = this entity
Fires when an NPC picks up this weapon.
- OnPlayerUse
- !activator = player
!caller = this entity
Fires when the player +uses this weapon.
- OnPlayerPickup
- !activator = player
!caller = this entity
Fires when a player picks up this weapon.
- OnCacheInteraction
- Fires when the player 'proves' they've found this weapon. Fires on: Player Touch, +USE pickup, Physcannon pickup, Physcannon punt.