NPC: Difference between revisions
		
		
		
		
		
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An '''NPC''' is a Non-Player Character. This is usually an [[entity]] with some form of AI that may be able to move around the map, attack with weapons, etc., that is not directly controlled by the player. For example, Combine soldiers ([[npc_combine_s]]) in [[Half-Life 2]] or hostages ([[hostage_entity]]) in [[Counter-Strike]].  | An '''NPC''' is a Non-Player Character. This is usually an [[entity]] with some form of AI that may be able to move around the map, attack with weapons, etc., that is not directly controlled by the player. For example, Combine soldiers ([[npc_combine_s]]) in [[Half-Life 2]] or hostages ([[hostage_entity]]) in [[Counter-Strike]].  | ||
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Revision as of 07:43, 1 July 2005
An NPC is a Non-Player Character. This is usually an entity with some form of AI that may be able to move around the map, attack with weapons, etc., that is not directly controlled by the player. For example, Combine soldiers (npc_combine_s) in Half-Life 2 or hostages (hostage_entity) in Counter-Strike.